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Keyboard shortcuts

Every default shortcut in Creator. Anything marked rebindable can be changed in Preferences, KEYBINDS, which also detects conflicts and offers a reset.

64 registered actions across 8 groups.

ActionDefaultRebindable
Selection toolSyes
Sculpt toolCyes
Paint: SplatYyes
Paint: BiomeByes
Paint: TopologyTyes
Paint: AlphaAyes
Paths toolPyes
Volumes toolVyes
Zipline toolZyes
Move gizmo1yes
Rotate gizmo2yes
Scale gizmo3yes
Sockets toolOyes
Gizmo: local or world spaceXyes
ActionDefaultRebindable
UndoCtrl+Zyes
RedoCtrl+Yyes
Delete selectionDelyes
Snap to groundGyes
Deselect / clearEscyes
Copy transformCtrl+Shift+Cyes
Paste transformCtrl+Shift+Vyes
Duplicate selectionCtrl+Dyes
Select all nodes of the pathCtrl+Ayes
Snap moves to the tunnel gridCtrl+Shift+Tyes
ActionDefaultRebindable
Frame selection / overviewFyes
Camera lightLyes
Map overviewTabyes
Prefabs browserRyes
Scene hierarchyHyes
Inspector panelIyes
Lock selectionCtrl+Shift+Lyes
Unlock allCtrl+Alt+Lyes
Hide selectionCtrl+Shift+Hyes
Unhide allCtrl+Alt+Hyes
Toggle water viewCtrl+Shift+Wyes
Toggle volume overlayCtrl+Shift+Byes
Toggle animated effectsCtrl+Shift+Jyes
Screenshot viewportF12yes
ActionDefaultRebindable
Camera forwardWyes
Camera backSyes
Camera leftAyes
Camera rightDyes
Camera upQyes
Camera downEyes

These are modal on the right mouse button: while you hold RMB they fly the camera, and the same keys act as their normal shortcuts when you are not holding it, so the two grammars share letters without clashing. Rebind one to a NON-letter key (an arrow, say) and it flies with no button held, which does make it clash with anything else on that key.

ActionDefaultRebindable
Brush: cycle modeMyes
Brush: smaller[yes
Brush: larger]yes
Run erosionKyes
Brush: weaker,yes
Brush: stronger.yes
ActionDefaultRebindable
Nudge −XCtrl+LeftArrowyes
Nudge +XCtrl+RightArrowyes
Nudge +ZCtrl+UpArrowyes
Nudge −ZCtrl+DownArrowyes
ActionDefaultRebindable
Pick flatten heightCtrl+RMBno, fixed pointer grammar
Join pathCtrl+LMBno, fixed pointer grammar
Insert path nodeCtrl+RMBno, fixed pointer grammar
Brush size/strength dragAlt+LMBno, fixed pointer grammar
Pick from overlapping prefabsShift+LMBno, fixed pointer grammar
Snap a drag to other prefabsAlt+LMBno, fixed pointer grammar
ActionDefaultRebindable
Switch map / prefab workspaceF4yes
Save the active documentCtrl+Syes
Save the active document (second key)Ctrl+Shift+Syes
Save As, to a new fileCtrl+Alt+Syes

Not in the table (fixed, and not shown in the Preferences panel)

Section titled “Not in the table (fixed, and not shown in the Preferences panel)”

These are intrinsic to the control scheme rather than registered actions, so they appear in no panel. They are listed here because that is exactly why users cannot find them.

InputWhat it does
Hold RMBFly the camera. Move with the Camera keys above (W/A/S/D plus Q/E by default).
LMB drag from empty ground in SelectBox select (hold Ctrl to add, Alt to remove).
0 to 7Pick the paint channel while a paint tool is active. The digit is intrinsic, not a keybind.
Ctrl + digitRecall selection group 1 to 9. On an empty group with prefabs selected, it sets the group instead.
Ctrl + Shift + digitSet selection group 1 to 9 from the current selection.
BackspaceConvenience alias for Delete.
F9Run the diagnostic report (also HELP, Run diagnostics report): it flies a set route, samples FPS and writes a report folder plus screenshots. Attach that folder when you report a bug.
F10Single diagnostic screenshot.