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  <url>
    <loc>https://docs.drizzza.com/about/drizzza/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/drizzza-tiger-pair.CBUZRjWR_1Q841v.webp</image:loc><image:caption>The Drizzza tiger logo in its orange and stormy-blue variants, the brand behind Crucible Grounds and the Crucible Heightmap Rust map generator</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/tiger-rug-skin.BnK61pxk_1eNv78.webp</image:loc><image:caption>Drizzza's tiger bear rug skin displayed in game in Rust</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/about/support-crucible/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/about/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/build-order-in-creator/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/camera-and-navigation/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/camera-overview.mnqSicmM_1bHNR4.webp</image:loc><image:caption>The whole-map view the F key gives you when nothing is selected</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/changelog/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/connect-chatgpt/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/connect-claude/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/connect-claude-code/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/connect-claude-desktop/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/custom-prefabs/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/custom-tab.zNGl0tH2_1UPEhI.webp</image:loc><image:caption>The CUSTOM tab: the save bar with its name field and options, and the library of saved packs below it</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/prefab-workspace.CukEtZWo_Z10Pp0U.webp</image:loc><image:caption>The prefab workspace on an empty document: the white arena with its 1 m grid and 2 m scale post, the MAP and PREFAB mode tabs in the menu bar, the DOCUMENT panel with its pivot, arena, groups, volumes and edit blocks, and the TRANSFORM panel in the inspector dock beside it</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/faq/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/from-crucible-heightmap-to-creator/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/how-rust-builds-a-map/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/import-a-heightmap/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/raw-import.BpK52NZq_bVUft.webp</image:loc><image:caption>The Sculpt tool's Advanced Options, with Bit Depth, Byte Order and Import Raw Heightmap</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/import-a-rustedit-map/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/map-data-tab.Cq5xsRwu_ZDaHga.webp</image:loc><image:caption>HELP &gt; MAP DATA on a map that carries RustEdit data, listing each family and whether Creator shows it or carries it</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/install/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/install-the-server-extension/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/io-wiring/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/io-wiring.DyJZlZhZ_1KHkgh.webp</image:loc><image:caption>The IO Wiring inspector before a wire exists: the wiring grammar, the IO NODES and WIRES counts, and the node list</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/island-stamp/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/keyboard-shortcuts/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/legal/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/loot-vending-and-npc-profiles/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/profiles-loot.C-rt5gzm_Z1ygtje.webp</image:loc><image:caption>The LOOT / VENDING / NPC PROFILES window on its LOOT tab, before a profile exists: the profile list with + NEW and the detail column beside it</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/map-overview/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/map-overview.CHVxdp4H_Z7gvY.webp</image:loc><image:caption>The MAP OVERVIEW window on the approved generation, with the monument, label, road and river layers on</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/map-tools/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/map-tools.ZtOTvctD_Z1qDPGa.webp</image:loc><image:caption>The MAP TOOLS window: rotate, resize, resolution, native resize and merge, with the map's current size and resolution shown</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/markers-and-spawn-points/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/markers-inspector.i_z16w56_1sFXCy.webp</image:loc><image:caption>The Map Markers inspector: the new-marker defaults (kind, zone radius and color) above the marker list</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/monuments-and-where-they-go/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/painting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/splat-swatches.Bmpds5SM_JW103.webp</image:loc><image:caption>The Splat inspector with its eight ground swatches and the Paint Mode dropdown</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/paths/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/paths-inspector.DH0gggD0_Z1sJjkF.webp</image:loc><image:caption>The Paths inspector with a generated road selected: its node tools, name and width, and the corridor actions below</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/prefabs/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/prefab-browser-tree.DGPaACk3_Z5NIAN.webp</image:loc><image:caption>The Prefab Browser on the ASSETS tab: the four tabs, the search box, the folder tree and the preview pane below it</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/hierarchy-neg-filter.CPCXeVTT_ZPb5AO.webp</image:loc><image:caption>The Scene Hierarchy on its NEG filter: the two negatively scaled prefabs this map carries, the count beside them, and the Make all scales positive batch fix the segment offers</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/preferences/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/preferences-general.4yle1E0m_1d6ede.webp</image:loc><image:caption>The PREFERENCES window on the GENERAL tab: the camera sliders, the editing toggles, the autosave rows and the screenshot folder</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/procedural-generation/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/generate-dialog.BDgn7omm_2wBXUC.webp</image:loc><image:caption>GENERATE WORLD with a size and a seed filled in</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/loading-ladder.CJNeR_0j_8D6b7.webp</image:loc><image:caption>The loading screen showing the real pass ladder, the current pass, its position and the elapsed timer</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/procedural-selector.Dki7Iqey_UFB7W.webp</image:loc><image:caption>The Procedural Generation panel: the component checklist on the left, and the presets, seed and the tier and biome percentages on the right</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/procedural-creator.D1nsco5-_Zc1DlM.webp</image:loc><image:caption>The Procedural Generation panel in Creator Mode: the red outline, the CREATOR MODE badge, and the LAND section waiting for you to choose where the land comes from</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/procedural-creator-land.ZCRvxI1h_Z1tsz5e.webp</image:loc><image:caption>Creator Mode on a map with its own terrain: LAND with This map's terrain chosen, and the pre-flight card that measured it</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/procedural-creator-bridges.CtjaKt3D_Z1q5aUu.webp</image:loc><image:caption>Creator Mode on a map of four large islands and several islets: the BRIDGES section with the Build bridges switch, the island roads and rail choices, and the crossings the pre-flight measured, narrowest first</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/procedural-creator-monuments.BbSmmQ8t_1MvDYT.webp</image:loc><image:caption>Creator Mode's MONUMENTS section: one line per family with its checkbox, how many of its monuments are ticked and its count, and the search, ALL and NONE</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/report-a-bug/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/run-your-map-on-a-server/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/sculpting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/sculpt-inspector.QtPeRo09_2rp5Te.webp</image:loc><image:caption>The Sculpt inspector: the mode list, the brush style grid and the brush options</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/select-and-transform/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/transform-inspector.BJheg-vZ_1KFYg0.webp</image:loc><image:caption>A monument selected, with the TRANSFORM inspector scrolled to its lower half: position, rotation, scale and the snap rows</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/prefab-context-menu.mwVNCII5_Z1QkcWY.webp</image:loc><image:caption>The right-click menu over a selected prefab: lock, hide, duplicate, snap to ground, the transform entries and delete with their keys, then the workspace and monument entries</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/sockets/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/sockets-tool.5mvZYIUz_Z1u0AQ0.webp</image:loc><image:caption>The prefab workspace with the Sockets tool active on an empty document: the rail and the tool strip name the tool, the SOCKETS panel with its snapping settings stands in the inspector dock beside the DOCUMENT panel, and the socket rings, which need pieces, are not in this picture</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/sync-your-rust-content/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/content-sync.Ckhu-NTz_Z27egAN.webp</image:loc><image:caption>The content footer of the start screen: the snapshot in use with SYNC and CLEAN UP, and the notice that your Rust install is newer and ready to SYNC</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/system-requirements/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/test-in-crucible-local-server/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/the-editor-at-a-glance/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/editor-regions.CAKM-NVR_1iiwx5.webp</image:loc><image:caption>The editor frame with its five regions marked: the menu bar, the tool rail, the viewport with its tool pill, the inspector dock and the status bar</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/the-map-file-and-the-sidecar/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/time-and-weather/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/time-weather.CLPijY8H_vP3CT.webp</image:loc><image:caption>The TIME / WEATHER window: the time of day readout and slider with its four presets, the weather presets, and the three atmosphere sliders</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/tools-and-mouse-grammar/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/tropical-biome/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/troubleshooting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/volumes/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/volumes-inspector.CBMB0OeD_ZcoF09.webp</image:loc><image:caption>The Volumes inspector before a volume exists: the + BOX and + SPHERE actions, the volume list and the inspector below it</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/what-is-creator/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/where-your-files-live/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/your-data/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/your-first-map/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/start-screen.Bl4--wnV_Z17C6po.webp</image:loc><image:caption>The start screen: the four ways in (load a map, generate a world, create a blank map, open the prefab workspace), the content snapshot footer and the version row</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/generate-dialog.BDgn7omm_2wBXUC.webp</image:loc><image:caption>GENERATE WORLD with a size and a seed filled in</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/loading-ladder.CJNeR_0j_8D6b7.webp</image:loc><image:caption>The loading screen showing the real pass ladder, the current pass, its position and the elapsed timer</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/editor-frame.Bw7yp5Pv_ZhVO5b.webp</image:loc><image:caption>The editor on a generated map: the tool rail on the left, the inspector dock on the right, the status bar along the bottom</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/status-bar-grammar.2d5pN4Fz_Z1u12Jp.webp</image:loc><image:caption>The status bar: the active tool's mouse grammar, the pointer's world position and height, and the open map with its unsaved dot</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/select-a-prefab.BgTnZm2d_ZxMTUy.webp</image:loc><image:caption>A monument prefab selected, with its transform in the inspector and the move gizmo on it</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/sculpt-stroke.CGi6i85V_Z1k04rW.webp</image:loc><image:caption>The Sculpt tool in Raise mode over open ground, with the brush ring and the Sculpt inspector visible</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/creator/ziplines/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/zipline-panel.DbFOVStC_Z2n5Dto.webp</image:loc><image:caption>The Zipline panel with nothing selected: what ziplines the server will build from this map, how many solve, and how many launch points it will delete at boot</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/faq/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/crucible-vs-procedural-generators/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/crucible-terrain-3d.BJQZ8rRU_rlx1k.webp</image:loc><image:caption>A Rust-tuned island generated in Crucible Heightmap, seen in the in-game 3D view with its coastline, beaches and hills above the water, ready to export for RustEdit</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/export-rust-map-file/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/export-dialog.Bx0J0084_ZrHTjS.webp</image:loc><image:caption>The Crucible Heightmap export panel with All layers picked in the .map row, which writes a single Rust .map file that opens directly in RustEdit</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/import-heightmap-into-rustedit/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-create-map.B_OwVevm_2nMwLA.webp</image:loc><image:caption>RustEdit Create New Map dialog, with map size, heightmap resolution, height range and the Heightmap .raw file selector</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-heightmap-imported.1NBU89HJ_2nMyMI.webp</image:loc><image:caption>A Crucible heightmap imported into RustEdit, shown as raw grayscale terrain before any procedural generation</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-procgen-ground.BNlKByQe_mkxBg.webp</image:loc><image:caption>The imported terrain in RustEdit after procedural cliffs, splats and biomes, seen from ground level</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-procgen-topdown.eew3cxnn_1cuoSI.webp</image:loc><image:caption>Top-down view of the finished Rust map in RustEdit after proc gen, with biomes and splat textures</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-procgen-aerial.CO_4P-2f_1lIQgL.webp</image:loc><image:caption>Aerial view of the custom Rust island in RustEdit after cliffs, splats and biomes</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-procgen-coast.CfC8Iih0_Z1LBPDA.webp</image:loc><image:caption>Coastline of the custom Rust map in RustEdit, with cliffs, beaches and splat textures after proc gen</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/map-sizes-and-resolutions/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/map-size-selector.CzLLdZ6v_ZfN68K.webp</image:loc><image:caption>The Map Size field in Crucible Heightmap, a typed box where you enter your Rust world size in meters from 1000 to 6000</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/rust-biomes-and-topology/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/rustedit-workflow-cheatsheet/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-workflow-cheatsheet-hero.C0e6Iw8r_Z2qRgdp.webp</image:loc><image:caption>Crucible and RustEdit workflow cheatsheet, the full build order for a custom Rust map</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/test-map-local-server/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/ingame-syfex-1.CzB5aMMW_EevLI.webp</image:loc><image:caption>In-game view of a custom Rust map on Crucible terrain: a grassy canyon with a river and pine trees between rock cliffs</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/ingame-syfex-2.BCBVWx3o_ZBv6Qx.webp</image:loc><image:caption>In-game view of a custom Rust map on Crucible terrain: rainy coastal cliffs above a beach</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/ingame-syfex-3.DQ2fW3a9_1lUSeh.webp</image:loc><image:caption>In-game view of a custom Rust map on Crucible terrain: a road winding past cliffs and rolling hills</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/map-overview-syfex.DFumLYF7_Z1KKkFd.webp</image:loc><image:caption>Top-down map overview of the finished custom Rust map, with monuments, roads and biomes</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/what-is-a-rust-heightmap/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/heightmap-2d-grayscale.BUbahuaD_XiqIU.webp</image:loc><image:caption>A 16-bit grayscale Rust heightmap of an island, with bright pixels for high ground and dark pixels for the ocean floor</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-import-dialog.DkOAMk2j_1HQKMd.webp</image:loc><image:caption>RustEdit Create New Map dialog showing the Heightmap field and import workflow for applying a heightmap to a Rust map</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/guides/world-creator-import/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-01.Dohds590_1HI1OL.webp</image:loc><image:caption>RustEdit open with the Create New Map dialog, ready to create a blank map</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-02.B9rjhteQ_2x3VKX.webp</image:loc><image:caption>A blank, empty map in RustEdit before importing a Crucible heightmap</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-03.fyiKj1C9_meJ0B.webp</image:loc><image:caption>The RustEdit Tools menu showing Map Tools and the World Creator Importer option</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-04.CMo63pWX_Z1tUxdW.webp</image:loc><image:caption>The RustEdit World Creator importer window with a Select button</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-05.C_vZRJM8_rewFL.webp</image:loc><image:caption>Selecting the project .xml file from the Crucible Heightmap output folder in RustEdit's World Creator import dialog</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-06.BYha6CgA_Zj4J0s.webp</image:loc><image:caption>The World Creator importer with the heightmap and alpha resolution set to match the Crucible map size</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-07.DVvD4bDY_Z14mIuI.webp</image:loc><image:caption>A Crucible custom Rust map loaded into RustEdit with its base terrain splats and painted splats applied</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-08.so-0XSm8_duLXr.webp</image:loc><image:caption>Inspecting the imported Crucible terrain and splats up close in RustEdit</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-09.DOSHPqFs_2jKOjw.webp</image:loc><image:caption>RustEdit ready to build the rest of the map with custom painting or procedural generation</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-10.ByMbs-xf_Z16V0wk.webp</image:loc><image:caption>The RustEdit procedural generation window with options turned off to test only the ocean topology</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-11.BGLdNIer_Z1p0tp4.webp</image:loc><image:caption>The imported Crucible island in RustEdit with ocean water around it, showing the island shape and splats</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-12.1Age5dsM_18r6BW.webp</image:loc><image:caption>The RustEdit proc gen settings with the heightmap and splatmap disabled so they are not overwritten</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-13.lJpyyATY_ZYqoLu.webp</image:loc><image:caption>Checking biomes and monument placement on the imported Crucible map in RustEdit</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-14.CAnvkCGr_Z1huvOK.webp</image:loc><image:caption>A finished-looking custom Rust map in RustEdit built on imported Crucible terrain and splats</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rustedit-splat-import-15.Bgs3MRMp_Z15aQWm.webp</image:loc><image:caption>The completed Crucible custom Rust map and splats imported into RustEdit</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/biome-painting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/biome-brush-painting.DCL-0Agf_Z1syaNR.webp</image:loc><image:caption>Painting the Arctic biome onto a Rust custom map in Crucible Heightmap, the biome brush dock showing the Fingered brush type and Arctic selected, with a pale blue arctic stroke painted across the green temperate region and the brush cursor ring on the terrain</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/brush-editing/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/brush-controls.DcB10JjH_Z1mHoUY.webp</image:loc><image:caption>The Crucible Heightmap terrain brush dock: Size, Strength, Hardness, Rotation and Height sliders, the nine sculpt brush glyphs, and the Falloff, Mirror and Shape rows</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/brush-stroke.B--HUzQ3_Z1cpjlT.webp</image:loc><image:caption>The terrain brush raising a steep landform out of a Crucible Heightmap island in the in-game 3D view, with the brush cursor ring on the ground and the brush controls open</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/channels/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/channels-dock.umnChSVe_Z2gSAP3.webp</image:loc><image:caption>The Channels tool in Crucible Heightmap, its toolbar button and the dock with the Cuts, Variant, Width random and Edge variation sliders and the Draw cuts button</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/channels-on-the-map.D7b7DM6j_1qH91h.webp</image:loc><image:caption>A custom Rust map in Crucible Heightmap with four channels of open water cut clean across it, splitting the land into separate islands with straits between them</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/channels-draw-pad.BUtf33L8_Z1NIJGK.webp</image:loc><image:caption>The channel drawing pad in Crucible Heightmap, the whole map with cut channels through it, the brush ring on the cursor and the channel sliders beside the canvas</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/cliffs/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/combine-island-seeds/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/combine-islands.CObktkVx_ZP088E.webp</image:loc><image:caption>A custom Rust map in Crucible Heightmap made from several combined island seeds, shown as multiple separate landmasses in the 3D preview</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/combine-islands-selected.b8v2E96U_Z1i5tFc.webp</image:loc><image:caption>A multi-island map in Crucible Heightmap with one island selected and outlined, ready to move, rotate, scale or re-roll on its own without disturbing the other landmasses</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/combine-islands-2d.DFJ7VV9Y_Z1YjtD3.webp</image:loc><image:caption>Top-down 16-bit heightmap of a multi-island Rust map in Crucible Heightmap, several separate islands spread across the map</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/custom-island-shapes/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/custom-island-painter.D9V_iW_w_Z1jAMwM.webp</image:loc><image:caption>Drawing a custom Rust island outline in Crucible Heightmap, with brushes for the coast, peninsulas, islets and bays</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/custom-island-many-islands.CLBDE40j_Z1F6TSy.webp</image:loc><image:caption>Crucible Heightmap custom island shape panel set to Many islands, with the island count slider and a live preview of the Rust map the drawing will become</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/custom-island-on-the-map.Cqu7t7Ar_1I5cUB.webp</image:loc><image:caption>A hand-drawn island shape generated as a full Rust map with terrain, a spit, bays and offshore islets</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/export-raw-and-png/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/export-dialog.Bx0J0084_ZrHTjS.webp</image:loc><image:caption>The Crucible Heightmap export panel, showing the .map, Images and Other output rows, the map size field, the batch dropdown and the map and heightmap previews</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/generate-your-first-island/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/first-island-3d.DS9H9vRH_Z1LJDdf.webp</image:loc><image:caption>Crucible Heightmap open on a freshly generated 3D Rust island, with the terrain sliders on the left and the generation controls along the bottom of the sidebar</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/generate-controls.CDvWSLU1_2q444Y.webp</image:loc><image:caption>Crucible Heightmap generation controls: the map size box, the seed field with its save and gallery buttons, the salt field with its reroll button, and the Conjure, Add island and Delete island buttons</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/in-game-view/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/in-game-aerial.WJLDeIfb_1Wf6sz.webp</image:loc><image:caption>A custom Rust map in the in-game 3D view of Crucible Heightmap, seen from the air with real Rust ground textures, rock formations, snow and ocean</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/in-game-ground-view.CuiYafJj_nooLc.webp</image:loc><image:caption>A low pass over a custom Rust map in the in-game view, showing real Rust rock formations scattered across grass with the coastline beyond</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/lakes/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rust-lake-in-game-view.WIR6yqr__Z1twShw.webp</image:loc><image:caption>A lake on a custom Rust map seen in the in-game view, with real Rust cliff faces along its shoreline and snow on the far bank</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/live-3d-preview/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/live-3d-island.Dtf965Lg_Z2kGjrQ.webp</image:loc><image:caption>The live 3D preview in Crucible Heightmap showing a snowy mountainous Rust island as shaded 3D terrain over water</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/live-3d-2d-view.CIQhuB3E_Z12c71X.webp</image:loc><image:caption>The flat 2D heightmap view in Crucible Heightmap, a 16-bit grayscale image where brighter pixels are higher elevation</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/grid-overlay.BQTw707W_ZmgNtN.webp</image:loc><image:caption>The grid overlay in Crucible Heightmap showing Rust map cells projected over the 3D terrain</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/slope-overlay.D5hKS-O7_Z1OLxHv.webp</image:loc><image:caption>The slope view in Crucible Heightmap highlighting steep, unbuildable terrain in warm colors and flat ground in green</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/slope-top-down.t9GjfRuV_Z1LuOp9.webp</image:loc><image:caption>The slope view from a top-down angle in Crucible Heightmap, the whole island color-coded green for flat buildable ground through yellow, orange and red for steeper terrain, with the band color key</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/top-down-view.CrvhxMTI_Z1F1WMx.webp</image:loc><image:caption>Top-down view in Crucible Heightmap, the 3D camera snapped straight overhead for a flat, map-wide look at the whole Rust island</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/multi-island-maps/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/multi-island-drawer.k-ry5JAJ_1q5T3v.webp</image:loc><image:caption>The multi-island randomizer drawer open in Crucible Heightmap, with the Multi-island randomize toggle, a Max islands slider, and the map style checkboxes</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/multi-island-grid.gif</image:loc><image:caption>Animated grid of all eight Crucible Heightmap full-map styles, Continent, Archipelago, Strait, Mainland, Ring, Volcanic, Mountainous and Galapagos, each cycling through ten generated Rust maps with their biomes, lakes and lava</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/full-map-3d.Cov0rfDW_Z1CDgrT.webp</image:loc><image:caption>A full multi-island Rust map generated in Crucible Heightmap, shown in the 3D preview as a map-filling continent with bays and peninsulas</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/full-map-2d.VZQU9y8F_1nYee8.webp</image:loc><image:caption>Top-down 16-bit heightmap of a full multi-island Rust map generated in Crucible Heightmap, landmasses spread across the whole map with ocean margins</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/projects-autosave-updates/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/projects-populated.CsXT3RD5_ZP5lqh.webp</image:loc><image:caption>The Crucible Heightmap projects panel with New, Save and Save As actions and a list of saved .hmproj projects</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/autosave-restore.CuQ8SgIA_u0sPm.webp</image:loc><image:caption>Crucible Heightmap autosave recovery toast reading &quot;Recovered unsaved work from your last session&quot; with Restore and Dismiss buttons</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/seed-files/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/seed-save.lUKcFoYS_11hRpf.webp</image:loc><image:caption>The seed field in Crucible Heightmap with the star button pressed, showing a name input and Save and Cancel buttons for saving a .hmseed seed file</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/seed-gallery.Bz9AxcMW_28puaR.webp</image:loc><image:caption>The Saved seeds gallery in Crucible Heightmap showing a saved seed with a terrain thumbnail and an Import file button</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/splat-painting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/splat-painting-3d-preview.mu-nmap6_Z1Llco7.webp</image:loc><image:caption>A Rust island in Crucible Heightmap with hand-painted ground textures, sand, rock, forest and a snow cap, shown as splats in the live 3D preview</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/splat-painting-in-game-view.HbN98blU_1tcLEA.webp</image:loc><image:caption>Painting Rust ground textures onto an island in Crucible Heightmap's in-game 3D view, the splat brush dock open with its brush, mode and texture options and the round brush cursor on the terrain</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/splat-painting-dock.BRljSeR3_Z1hgDSU.webp</image:loc><image:caption>The Crucible Heightmap splat dock: Size, Hardness, Spacing and Rotation sliders, the Paint and Blend modes, the seven brush types, and the eight Rust ground textures with Grass selected</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/island-base-surface.gC0LunaY_gC44z.webp</image:loc><image:caption>The Surface section in Crucible Heightmap, choosing a per-island base ground texture so an island reads as grass, sand, snow or another Rust surface</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/topology-painting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/topology-brush-painting.BNBue45i_Z2l1U0g.webp</image:loc><image:caption>Painting the Forest topology layer onto a Rust custom map in Crucible Heightmap, the topology brush dock showing all 22 Rust topology layers with Forest selected and a teal forest stroke painted across the terrain</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/volcanoes/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/island-styles.UmXMK9Zq_Z1PoR7J.webp</image:loc><image:caption>The island randomizer drawer in Crucible Heightmap, showing the multi-island map styles on the left and the eight single island shapes on the right, including Volcano, Crater and Caldera</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/volcano-island.6tdiTdBc_2dz9My.webp</image:loc><image:caption>A volcano island in the Crucible Heightmap 3D preview, a cone with a summit crater on a ridged island</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/volcano-sliders.Jqj3xUP3_241N44.webp</image:loc><image:caption>The Volcano slider group in Crucible Heightmap, with height, cone width, crater width, crater depth and crater floor</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/volcano-lava.DWSV3K0B_27SxUG.webp</image:loc><image:caption>Standing on a volcano rim in the Crucible Heightmap in-game view, looking down into the vent</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/heightmap/worldgen/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/worldgen-off-plain-terrain.CljqTxNt_1sObKu.webp</image:loc><image:caption>A Rust custom map in Crucible Heightmap before worldgen, showing bare terrain with a plain grass surface and a sand shoreline and no biomes or forests</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/worldgen-on-biomes-forests.CgFilMHz_Z6u0oE.webp</image:loc><image:caption>The same Rust custom map after worldgen, showing arid desert, green temperate land, an arctic snow region, forest stands and beaches derived from the terrain</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/worldgen-panel-topology.CL2aYeCD_Z17uYJA.webp</image:loc><image:caption>The Worldgen panel in Crucible Heightmap on the topology tab, showing the Regenerate map button, the generate cliffs and auto-generate options, the tier sliders and all 22 Rust topology layers</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/worldgen-biome-regions.Ds2YW2MJ_Z1N87bY.webp</image:loc><image:caption>A Rust map in Crucible Heightmap with the biome overlay on, showing arid, temperate, tundra, arctic and jungle regions in distinct colours next to the Worldgen biome panel</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/worldgen-panel-biome.DXWlYNcR_21AnzJ.webp</image:loc><image:caption>The biome tab of the Worldgen panel in Crucible Heightmap, showing the Arid, Temperate, Tundra, Arctic and Jungle share sliders with their live percentages</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/rust-lake-in-game-view.WIR6yqr__Z1twShw.webp</image:loc><image:caption>A lake on a custom Rust map seen in the in-game view, with real Rust cliff faces along its shoreline and snow on the far bank</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv_2mkMUa.webp</image:loc><image:caption>The Crucible Grounds logo, the brand behind Crucible Heightmap, the Rust map generator for custom Rust maps</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/launcher/install-and-update/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-home.DtAL_BVm_12Y4mP.webp</image:loc><image:caption>The Crucible launcher home view: the gold Crucible brand over a left nav rail with Home, Apps, Account and Settings, and a featured Crucible Heightmap banner with Get Plan and All apps buttons above a Welcome to Crucible note</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/launcher/licenses-and-account/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-account-manage.Dg7wc7b5_u1gTh.webp</image:loc><image:caption>The Crucible launcher Account panel showing an active annual subscription: status, plan, what it unlocks, 1 of 2 devices used, the expiry and renewal dates, a hidden license key with a reveal button, and buttons to switch to monthly, cancel, open the billing portal and deactivate this device</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-shop.CJQT8MPI_15iTve.webp</image:loc><image:caption>The Crucible launcher Shop tab showing Crucible Heightmap in the product rail, its banner and feature list, and the Monthly 4.49 dollars per month and Yearly 44.99 dollars per year plan options with Save 17 percent on the preselected yearly plan, above a Checkout button</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/launcher/managing-apps/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-library.BYo4b8Ib_FU6AD.webp</image:loc><image:caption>The Crucible launcher Apps library: a left nav rail with Home, Apps, Shop, Account and Settings, and app tiles for Crucible Heightmap with a Buy button and Crucible Server with an Install button, each tile showing a Details and changelog hint</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-detail.DCj6WwhD_1AGBw.webp</image:loc><image:caption>The Crucible Heightmap detail page in the launcher, with the app banner, Launch and Uninstall buttons, a two-shot screenshot gallery, and the changelog listing each version's changes</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/launcher/settings-and-tray/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-settings.BvHT92LW_ZBmORv.webp</image:loc><image:caption>The Crucible launcher Settings view showing the Preferences group with toggles for launch on startup, minimize to tray, close to tray and auto-update apps, above an Apps and data group with install folder, updates, storage used, projects and exports, and temp files rows</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/launcher/what-is-the-crucible-launcher/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-home.DtAL_BVm_12Y4mP.webp</image:loc><image:caption>The Crucible launcher home view: the gold Crucible brand over a left nav rail with Home, Apps, Account and Settings, and a featured Crucible Heightmap banner with Get Plan and All apps buttons above a Welcome to Crucible note</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/changelog/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/keyboard-shortcuts/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/keybinds-editor.DGvevUP6_Z1Y1ngM.webp</image:loc><image:caption>The Keybinds editor in Crucible Heightmap Settings: every action listed with its assigned key and a Clear button, ready to rebind</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/settings/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/keybinds-editor.DGvevUP6_Z1Y1ngM.webp</image:loc><image:caption>The Crucible Heightmap Settings dialog with the Preferences section expanded, showing added island size, undo history, autosave and randomization options</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/sliders/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/sliders-sidebar.ZMffV9qZ_Z1pOMOn.webp</image:loc><image:caption>The Crucible Heightmap sidebar showing the Shape and Placement and Terrain Character slider groups, the map size selector and the seed field</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/slider-mountains.Dwl6HCtd_TA2w6.webp</image:loc><image:caption>Mountains slider comparison in Crucible Heightmap: low keeps the island low and rolling, high raises tall bold peaks</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/slider-buildable.aIBhZSII_2e5IOV.webp</image:loc><image:caption>Buildable slider comparison in Crucible Heightmap: low gives wild vertical terrain, high gives more flat base-friendly ground</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/status-bar/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/status-bar.B0P3haI8_Z1CoRy.webp</image:loc><image:caption>The Crucible Heightmap status bar showing the project name, map size and resolution, island count, land percentage, active tool, last generation time and the app version</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/reference/troubleshooting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/app-settings-and-storage/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-settings.C_92M_rg_Z1ofED7.webp</image:loc><image:caption>The Crucible Local Server settings panel, showing disk usage for server installs, maps, saves, backups, SteamCMD, logs and notes, and the toggles for the notes journal, keeping the app in the tray, updating server files on start, and running multiple servers at once</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/automatic-restarts/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-restarts.C0rGq60N_Z1OA5NR.webp</image:loc><image:caption>The Restarts section of the Config tab in Crucible Local Server, with a daily schedule, a time zone, a player warning, chat reminders, and toggles for updating on restart, holding while players are online, and restarting after a crash</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-restart-toast.CVnzh6Dl_ZScL0c.webp</image:loc><image:caption>The native Rust in-game restart warning banner reading Server restarting in 15 minutes with the message Crucible Restarting, shown over a first-person view of a Rust world</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/changelog/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/commands-reference/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-commands.DbUxwpGt_Z23rSwa.webp</image:loc><image:caption>The Crucible Local Server Commands tab showing a searchable list of Rust admin commands with a copy button on each entry</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/console-rcon-and-admin/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-console.Dg0wp-XF_Z14rRPT.webp</image:loc><image:caption>The Console tab in Crucible Local Server, streaming a live Rust server boot log over web-RCON with a connected status, quick action buttons and a command input</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/create-a-server/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-create.CDacNOB-_1kBDLA.webp</image:loc><image:caption>The Crucible Local Server create-server flow showing the preset picker with its five choices: Vanilla procgen, Creative / build, Staging branch, Carbon, and Oxide</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/install/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-library.BYo4b8Ib_FU6AD.webp</image:loc><image:caption>The Crucible launcher Apps view showing the Crucible Local Server tile with an Install button</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-server-detail.DK5gwffV_1uo30h.webp</image:loc><image:caption>The Crucible launcher Crucible Local Server detail page with install and update controls</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-installs.DKFC-i05_Z1v4htA.webp</image:loc><image:caption>The Installs dropdown in Crucible Local Server, listing the release branch with vanilla, Carbon and Oxide installs and their sizes, the staging branch, and the aux dev branches</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/launch-arguments/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/maps-and-heightmap-handoff/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-map.BZNyD7IP_1Lzb1l.webp</image:loc><image:caption>The Crucible Local Server Map tab showing the maps library and custom-map delivery options</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/mods-and-plugins/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-mods.Ct1ueSMS_1iyL5k.webp</image:loc><image:caption>The Crucible Local Server Mods tab showing the Carbon install controls and the plugin browser</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/notes/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-notes.vLHJWUZ7_SGvMO.webp</image:loc><image:caption>The Notes tab in Crucible Local Server, showing a wipe-day checklist page with ticked checkboxes, a quote and a JSON code block, next to the page list</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-notes-templates.QwqAYdD2_1dNJls.webp</image:loc><image:caption>The new-page dialog in Crucible Local Server, showing the six page templates: Blank, Wipe checklist, Map test, Plugin test, Bug list and Server log</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-notes-slash.DAttncRM_Z2hJR1v.webp</image:loc><image:caption>The slash menu open in a Crucible Local Server note, listing block options including checklist, code block, quote, divider, timestamp and server snapshot</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-notes-search.D6-QRLzI_Zghe9g.webp</image:loc><image:caption>Search results in Crucible Local Server notes, showing matches for a search term across pages, with the page name and line number for each hit</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/server-settings/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-config.CeBEtTcY_1d9ViQ.webp</image:loc><image:caption>The Config tab in Crucible Local Server showing the server name, description, banner image and website fields, max players, tickrate, game mode, and the game and RCON ports</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-cfg-editor.BZKjwI9x_ZhFOBM.webp</image:loc><image:caption>The server.cfg editor in Crucible Local Server, showing the generated config file with syntax highlighting and line numbers, with Save, Reset to preset defaults, and Open cfg folder buttons</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/staging-branches/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/steam-rust-staging-branch.JCPHScn-_ZjKeEE.webp</image:loc><image:caption>The Steam library showing Rust and a Rust Staging Branch main entry</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/steam-rust-properties.CM3F-nQw_ZnyPXr.webp</image:loc><image:caption>The Steam right-click menu on Rust with Properties at the bottom</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/steam-rust-betas-main.DCiizpex_ZQFmF2.webp</image:loc><image:caption>The Game Versions and Betas tab in Rust's Steam properties, with staging main selected from a list that includes the default public version and aux branches</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/steam-rust-betas-aux-code.BT_qdoeC_2ajjv7.webp</image:loc><image:caption>Steam Game Versions and Betas tab for Rust, with the aux04 staging branch selected and a Facepunch access code entered in the Private Versions field</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/steam-rust-install.CNBe4FTz_1IIB8U.webp</image:loc><image:caption>The Rust page in Steam with the Install button, ready to download the selected staging build</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/troubleshooting/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/what-is-crucible-local-server/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-quickview.BH4DjIkW_Z1bSglX.webp</image:loc><image:caption>Crucible Local Server Quick view showing a top-down Rust map preview, a Start server button, and live server stats</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/server/wipes-and-backups/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-data.zDVxQGcv_Z16I62V.webp</image:loc><image:caption>The Data tab in Crucible Local Server, showing map, blueprint and full wipe options, a backups list with a restore button, and the confined file browser with folder sizes</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/server-map.BZNyD7IP_1Lzb1l.webp</image:loc><image:caption>The Map tab in Crucible Local Server, showing an assigned custom map, the delivery options, the maps library, and a saved worlds library with a .sav paired to its map and an Apply button</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/start/install/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/installer-welcome.CVa6_qri_ZWyx24.webp</image:loc><image:caption>The CrucibleSetup.exe installer welcome screen, the first step of installing Crucible Heightmap to make custom Rust maps for RustEdit</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/installer-complete.BX4o-Um3_Z1ze2dL.webp</image:loc><image:caption>The Crucible installer completion screen, ready to launch</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/launcher-account-activate.QEcZGP_F_jbpb8.webp</image:loc><image:caption>The Crucible launcher Account panel with a field to activate a license key</image:caption></image:image>
  </url>
  <url>
    <loc>https://docs.drizzza.com/start/what-is-crucible-heightmap/</loc>
    <image:image><image:loc>https://docs.drizzza.com/_astro/logo.Dm5VdBVv.webp</image:loc><image:caption>Crucible Grounds</image:caption></image:image>
    <image:image><image:loc>https://docs.drizzza.com/_astro/editor-3d-overview.umJ3ToDi_1C8UU6.webp</image:loc><image:caption>The Crucible Heightmap app showing a generated multi-island Rust map in the live 3D preview, with the terrain sliders down the left, the toolbar across the top, and the Worldgen panel open on the right listing the topology layers</image:caption></image:image>
  </url>
</urlset>
